Saturday, February 8, 2014

3D character

This was another 3D project, I had to model a hi-poly character but was only given a week to do. Keeping in mind that the deadline was very short I tried to keep the character simple. I must admit that modeling the hands and fingers was very difficult and I didn't do too much of a good job with those but I guess that's how lessons are learned. I also painted a character turnaround but had to deviate from the original design because the mask was too complicated to model.
 









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